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Company of Heroes Downloads > Mods:
Combat Revolution Mod (v2)
Filename: combat_revolutionv2.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
73.65 MB
v2
Pilla Soft Coding
5655
04-27-2007
Mods


Average User Rating: 8.2
Number of Votes: 21
Related Files:
Latest 5 Mods:
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5 Other Files by Pilla Soft Coding:
- Combat Revolution Mod (v3.66)
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- Dead Bodies Stay

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Combat Revolution Mod (v2) - File Description  

  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!





Description:
This is a mod for Company of Heroes, it is called Combat Revolution and is the final release in the series, this mod includes MANY other features of mods, like LoranKorns SoundMod and Halftracks Skins mod. This is an update from Combat Revolution Mod v1.

CDC - Cheats Domain Coding, apologize for the large file size download, which is due to the addition of new skins, A LITE version of the mod will be available soon from http://cdc.fiffa.net

******************
Changes:
******************
Fixed a few errors concerning vehicle wrecks
Fixed a few DEAD body errors
Added Halftracks Vehicle Skins and Troop skins
Reduced hitpoints of Tank Traps
Fixed armoured cars crushing tank traps
fixed crocs without upgrades crushing tank traps
Goliath now has slightly more hitpoints
Added Halftracks skins pack

&&&*****ALLIES:*****&&&
Mortors Even More Accurate, and Have larger Range
MG Bunkers have a larger range and more accurate
All buildings are buildable anywhere now.
All Buildings rotatable
Caped Delta Force
Fixed Issue Concerning Allie Smoke Screen for Vehicles not able to be used sometimes
Howitzers, Can Now Move
Howitzers, have higher minimum capture team, and higher maximum capture team
Howitzers have lower population cost's.
Added Repair Engineers, Can build defenses and repair much faster than ordinary engineers.
MG Bunkers Have bigger Fire Cone
AIRBORN INFANTRY FROM 6 TO 12, NUM LEFT AT 6
ENGINEER FROM 3 - 4 NUM DOWN TO 3
RANGERS FROM 5 - 11 NUM LEFT AT 5 + 1 LEADER
RIFLEMEN FROM 5 - 11 NUM LEFT AT 5 + 1 LEADER
SNIPER SQUAD FROM 1 - 2 NUM LEFT AT 1
GAVE RIFLEMEN SQUADS ANTI INFANTRY and ANTI TANK UPGRADE CHOICES
REDUCED SHERMAN ROTATION RATE
REDUCED SHERMAN RANGE
REDUCED SHERMAN SPEED
LIMITED NUMBER OF SNIPER SQUADS TO 3
REDUCED SHERMAN ACCURACY
ADDED MIN RANGE FOR SHERMAN
LIMATED ALL ALLIE TANK TYPES TO 2
SNIPER CAN NOW PICK UP
LIMITED ALLIE HALFTRACKS AND ARMOUR CARS TO 2
ALLIE RIFLES MORE ACCURATE TO BE MORE REALISTIC (OTHER THAN SNIPER)
Added Mr Bilbo's Illumination Flare to the Mortar Squads.
Increased Mortar Accuracy SLIGHTLY
Increased SMG accuracy SLIGHTLY
Increased Infantry Anti Tank Gun Accuracy
ADDED NEW RIFLEMEN SQUAD WHICH HAS ANTI INFANTRY AND ANTI TANK + OWN UNIQUE MORE POWERFUL STICKBOMBS + OWN MORE POWERFUL STICKBOMBS + Smoke Grenades
MADE RANGERS BUILDABLE FROM BARACKS
INCREASE FIRE UP ABILITY DURATION FROM 15 SECONDS TO 120 SECONDS
MADE TRIAGE CENTER BUILDABLE ANYWHERE IN OWN TERRITORY
ADDED CAP FOR DELTA FORCE SQUAD
VEHICLES PROVIDE HEAVY COVER
VEHICLES COME WITH SUPPORTING TROOPS
Delta Force now DONT reinforce for 10 munitions
Delta Force Grenades and Sticky Bombs Increased Recharge Time, and Now Cost
Delta Force hitpoints reduced, now easier to kill
Delta Force Squad cost more
BUILDABLE Rangers cost more
Riflemen squad cost reduced
MG Range Reduced Greatly
Removed Supporting Troops for Vehicles
All weapon files looked at and tweaked a bit
Callopie should now be as per 1.5 changes patch
SMG Squad Added
Repair Engineers given FireUp Ability
Supply Drop cost 200 manpower
Added Bazooka Team, and UI Details for team.

&&&****AXIS:****&&&
Mortors More Accurate
Mortors have larger range. (Mortors are better than allie mortors)
All buildings Buildable anywhere now
All buildings rotatable
Capped SS squad.
Added Repair Engineers, Can Repair Faster than Allie Engineers, And Much Stronger
88's Have larger range
88's Have Larger Area of Effect
88's Have lower population cost's
MG'S have bigger range
MG'S have bigger Fire Cone
Building MG's Bigger Range/Fire Cone
Mortors More Area Effect
GRENADIER SQUAD FROM 3 - 6 NUM LEFT AT 3
GRENADIER SQUAD MG42 FROM 3 - 6 NUM LEFT AT 3
KNIGHTS CROSS HOLDER FROM 3 - 6 NUM LEFT AT 3
SNIPER SQUAD FROM 1 - 2 NUM LEFT AT 2
STORMTROOPERS FROM 3 - 6 NUM LEFT AT 3
VOLKSGRENADIER SQUAD FROM 4 - 8 NUM LEFT AT 4
VOLKSGRENADIER SQUAD 2 PANZERFAUSTS FROM 4 - 8 NUM LEFT AT 4
PIONEER SQUAD FROM 2 - 3 NUM LEFT AT 2
LIMITED NUMBER OF SNIPER SQUADS TO 4
CHANGE PZ4 RELOAD RATE TO GIVE SHERMAN A CHANCE OF A KILL
LIMITED ALL AXIS TANK TYPES TO 2
SNIPER CAN NOW PICK UP
LIMITED AXIS ARMOUR CARS AND OPELBLIZT AND HALFTRACKS TO 2
AXIS RIFLES MORE ACCURATE (OTHER THAN SNIPER)
GAVE GRENADIERS MG42 UPGRADE AND ANTI TANK
GAVE STORMTROOPERS MP44 AND ANTI TANK UPGRADE (OR MAYBE THEY ALREADY HAD AN MP44)
Increased Stug IV and Panzer IV effectiveness against Infantry
Increased Mortar Accuracy SLIGHTLY
Increased SMG accuracy SLIGHTLY
Gave MP44 Much more realistic accuracy
ADDED THE SS Shock Troopers SQUAD MORE POWERFUL THAN DELTA FORCE SQUAD
GOLIATH >>>ALOT<<< MORE POWERFUL .....VERY VERY DEADLY.....
VEHICALS PROVIDE HEAVY COVER
VEHICALS COME WITH SUPPORTING TROOPS
SMARTER AI
GOLIATHS ARE BUILT THROUGH OUT THE MATCH NOW
Removed Supporting troops
Reduced hitpoints for Shock Squad
Reduced hitpoints for Grenadiers
Reduced hitpoints for Volks Grenadiers
Reduced hitpoints for other originally increased squads.
All weapons looked at and tweaked
Goliath now has higher hitpoints
MG range reduced greatly
SMG Squad Added

******************
Semi Completed:
******************
Ability to plant Demolition charges on Vehicle wrecks to allow for easy removal in case of chock points
Fixing Bazooka Teams Smoke grenades and Sticky bombs (still working on!)

******************
GENERAL CHANGES:
******************
All 1.5 changes should now be in effect. If not let me know and i will correct it!
Strafing Run now greater effect against targets, also now cause's friendly fire damage, and supression!
Snipers now provided supression...only realistic!
AI should now build all custom squads
Pings now occur for the following...:
Infantry Under Attack
Sniped
Squad Completed
Squad Pinned
Teammate Attacked
Vehicle Attacked
Construction Completed
Casualty Squad Spawned
>>END<<
UI Info changed for Pings and Alerts
UI Info changed for some squads and buildings
Cover Search Radius Increased in the Tuning Table
All defenses such as sandbags, wire, tank traps, now cost manpower
Added in LoranKorn's Sound mod
Vehicle wrecks, now stay on the battlefield.
DEAD Bodys Stay on battlefield

>>>>>* MANY OTHER CHANGES WHICH I CANT REMEMBER LOL *<<<<<

******************
NOTE:
******************
I am aware that the skins add a HUGE amount of size to the update, i will be releaseing
a version soon which does not have the skins




  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!




Combat Revolution Mod (v2) - File Download Options  

Primary Download Locations:
  Name:
Location:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central
FileFront.com
 

Download from Worldwide Mirror by FileFront Download Combat Revolution Mod!



Combat Revolution Mod (v2) - Readme  
Readme File:
=========
Installation
=========
Command Line : -dev -modname Combat_Revolution


Combat Revolution Mod (v2) - User Comments  
The following comments are owned by the user that posted them. Company of Heroes Files is not responsible for their content.

Total comments: 15 | Last comment: 07-14-2007 at 06:44

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Posted by: Frankein_fish (Member) - 04-27-2007 at 10:25

 Expand#2 - Posted by: SgtDPilla (Member) - 04-28-2007 at 02:31

 Expand#3 - Help - Posted by: BananaMan58 (Member) - 04-28-2007 at 09:24

 Expand#4 - Posted by: SgtDPilla (Member) - 04-29-2007 at 17:08

 Expand#5 - Just to let you folks know... - Posted by: SgtDPilla (Member) - 04-29-2007 at 21:11

 Expand#6 - Posted by: Gremlin_Shoota (Member) - 05-12-2007 at 20:48

 Expand#7 - Thank You Gremlin Shoota - Posted by: SgtDPilla (Member) - 05-13-2007 at 16:06

 Expand#8 - Gremlin Shoota.... - Posted by: SgtDPilla (Member) - 05-13-2007 at 16:10

 Expand#9 - Cpu Uber buff? - Posted by: tftf (Member) - 05-14-2007 at 13:18

 Expand#10 - Not quite understanding your post - Posted by: SgtDPilla (Member) - 05-14-2007 at 16:57

 Expand#11 - UPDATE VERY NEAR!!!!!!!! - Posted by: SgtDPilla (Member) - 06-01-2007 at 05:06

 Expand#12 - I cant get this mod to work! - Posted by: Runcorn92 (Member) - 07-01-2007 at 06:21

 Expand#13 - Posted by: sharkcrab1 (Member) - 07-02-2007 at 08:32

 Expand#14 - Posted by: SgtDPilla (Member) - 07-08-2007 at 06:05

 Expand#15 - VERSION 3.00 - Posted by: SgtDPilla (Member) - 07-14-2007 at 06:44



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