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Company of Heroes Downloads > Opposing Fronts > Mods:
COH OF Battles of Legend (v0.44 Beta)
Filename: coh_of_bol_v0.44_beta_patch.zip


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7.54 MB
v0.44 Beta
Happy_The_Hobo
1522
01-11-2009
COH OF Battles of Legend v0.41 Beta
Opposing Fronts > Mods


Average User Rating: 9.7
Number of Votes: 8
Related Files:
Latest 5 Opposing Fronts > Mods:
- Boots on the ground (WIP) (1.0)
- Devastation Mod ( V.5.2 FINAL)
- Devastation Mod (5.1 Final)
- Company of Heroes- Opposing Fronts Devastation mod (5.0)
- Company of Heroes - the courage to legend (Cross) module (3.6)

5 Other Files by Happy_The_Hobo:
- CoH OF Battles of Legend (v0.41 Beta)
- COH OF Battles of Legend v0.39 Beta Patch (v0.39 Beta)
- CoH OF Battles of Legend (v0.36 Beta)
- Battle of Legends 1.2 (1.2)
- COH Battle of Legends (v1.1b)

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COH OF Battles of Legend (v0.44 Beta) - File Description  


Description:
COH OF Battles of Legend v0.44 Beta Patch is another addition with a few fixes and new features.

Major Changes:

-Fixed Commonwealth AI
-Fixed US MG nest issue
-Added more Panzer Elite Infantry
-The Sdkfz 221 can be upraded with 20mm gun and logistics.
-Improved Elite Tank Auras.
-Add new veterancy symbols for allied officers and elite tanks.
-Added New officer aura for US and Axis.
-Commonwealth vehicles can be recovered.

Check it out!



COH OF Battles of Legend (v0.44 Beta) - Screenshots  
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COH OF Battles of Legend (v0.44 Beta) - File Download Options  

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Download from Worldwide Mirror by FileFront Download COH OF Battles of Legend!



COH OF Battles of Legend (v0.44 Beta) - Readme  
Readme File:
Company of Heroes Opposing Fronts Battles of Legend v0.44 Beta

**************************************************************
Game Version: Company of Heroes Opposing Fronts 2.301.0
Date: 1/10/2009
Mod Version: v0.44 Beta
Author: Happy_The_Hobo

**************************************************************

Installation:
Requires COH OF Battles of Legend v0.36 Beta to be installed
first.

Requires COH OF Battles of Legend v0.41 Beta patch to be installed.

It is suggested that you delete the old DataAttrib folder, which
should be located at:
C:Program Files (x86)THQCompany of HeroesBattlesofLegendDataAttrib.

Copy the BattlesofLegend folder into your Company of heroes
game folder.

**************************************************************
Changes:

-Fixed Commonwealth AI
-Fixed US MG nest issue
-Added more Panzer Elite Infantry
-The Sdkfz 221 can be upraded with 20mm gun and logistics.
-Improved Elite Tank Auras.
-Add new veterancy symbols for allied officers and elite tanks.
-Added New officer aura for US and Axis.
-Commonwealth vehicles can be recovered.

**************************************************************

Its is my hope to use this Beta Release for troubleshooting
and general information gathering. If you find any issues with
the mod please comment on it so it can be changed.

**************************************************************

Credits:
skins from Halftracks skin pack.
vehicle skins from Xaliburs.
vehicle skins from Georider.
Vehicle Skins from GnigruG.
Flag Skinpack from Slayerknecht.


COH OF Battles of Legend (v0.44 Beta) - User Comments  
The following comments are owned by the user that posted them. Company of Heroes Files is not responsible for their content.

Total comments: 13 | Last comment: 02-26-2009 at 05:45

 #1 - 01-12-2009 at 00:14
Thornqvist
From:
Joined: October 23rd, 2007
Posts: 25
This is just getting better and better! I'm rubbing my hands in delight. Two Thumbs Up!

 #2 - 01-12-2009 at 22:00
Happy_the_hobo
From: (Port Byron NY)
Joined: September 29th, 2006
Posts: 46
Progress has slowed due to an issue with planning. I am trying to create new command trees that have 100% ambient abilities attached to them, so the old call in abilities can be stuck to the officer units and used regardless of command tree. For example the tank command has bonuses that effect vehicles without an ability that has to be used. If you have any ability suggestions for any of the command trees or a suggestion for an alternate tree to replace the airborne company I will consider using it. Also if you have an idea of what the Axis officer veterancy symbols could look like I am looking to give them a new symbol as well.

 #3 - 01-13-2009 at 04:59
huetti07
From:
Joined: January 8th, 2009
Posts: 45
There sometimes pink icons and no descriptions (i have got the German ucs files:
RelicCOH.German.ucs)

You have got some good ideas for the command trees!

Looking forward to another patch

 #4 - 01-13-2009 at 08:26
huetti07
From:
Joined: January 8th, 2009
Posts: 45
Maybe, you could add a Glider-call-in ability to the paratroopers.

 #5 - 01-14-2009 at 06:39
jackie_chan
Joined: March 14th, 2007
Posts: 52
Any chance of having a patch that removes off screen artillery, it annoys the hell out of me setting some great defensive positions only to then get blitz by off screen Artillery...
Loving the upped German armour it's about time this was sorted, and the fact guys can't just run through MG fire...
Keep up the good work and looking forward to a few more new features...

 #6 - 01-14-2009 at 14:26
jackie_chan
Joined: March 14th, 2007
Posts: 52
Hmmm playing Skirmish with AI on Expert as Allies and they don't seem to build anything as US or Brits other than the odd jeep and HT...

 #7 - 01-31-2009 at 08:00
jackie_chan
Joined: March 14th, 2007
Posts: 52
Any news on this...

 #8 - 02-09-2009 at 07:53
dekidc
From: (Skopje)
Joined: May 22nd, 2008
Posts: 42
Can u ( the author) make this in one file so I don't have to download and patch all of them . I mean others would appreciate it too I'm sure .
Don't u think so ? This way it's too confusing and looks complicated .

 #9 - Your asking for suggestions - 02-18-2009 at 10:22
huetti07
From:
Joined: January 8th, 2009
Posts: 45
You could give the Axis Stars or a flower called "Edelweiß" as Veteancy symbols.
I wouldnt replace the Airborne, maybe improve it.

 #10 - 02-18-2009 at 10:25
huetti07
From:
Joined: January 8th, 2009
Posts: 45
I wouldn't make a hole infantry squad upgradeable (just the pioneers)

 #11 - 02-18-2009 at 10:26
huetti07
From:
Joined: January 8th, 2009
Posts: 45
lowering the cost of the buildings would be also a suggestion ( I have never managed to build a Tank Depot, because I defeated the enemy long time ago)

 #12 - 02-21-2009 at 05:26
Axel_Vampires
From:
Joined: February 3rd, 2005
Posts: 1
This is a very very great MOD,is the best mod i played and tried.But the AI difficulty is too easy...on expert level i'll crush them on 30 minutes, 2vs1...is that possible?I'll wait for future patch! tnx !!

 #13 - 02-26-2009 at 05:45
JuggernautOfWar
From: (Corvallis, Oregon)
Joined: April 19th, 2008
Posts: 174
Hello, I have yet to play this mod. I currently have NHC OF mod installed which uses a .BAT file to execute, rather than a customized normal shortcut. My question is: Could I install this mod while still having NHC OF installed?
Thanks.



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