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  KMOD is Back in Action - Mods
  Posted by: vinny1 on 03-30-2007 @ 12:44 - Source: www.kmod.org
This News Item has been viewed 8,890 times
Hullo fellow gamers, I am Kyranzor - Mod leader and Coder for the CoH Mod entitled KMOD: Nations at War

Recently i have been working a new improvements to KMOD, as well as a few more members have joined the team, notably Halftrack the most-esteemed skin artist, and Beowulf who is our overall design artist and webdesigner.

I beleive the most 'recent' KMOD to be on this rather nice website is many months old, and quite frankly, sucks. Compared to the massive improvements that occurred since then, KMOD has become, as i can safely say due to popular opinion, a great mod. If you wish to get hold of the current version (KMOD beta 1.39F) please locate it at the KMOD website, http://www.kmod.org in the mean time, because hopefully within a week i will be able to release a newer version with some very important balance changes to allied armor (making it better) and removing the "no timer" for the offmap abilities, in preparation for removing ALL offmap artillery and replacing it with on-map artillery pieces.

I will also be putting Halftracks great new skins in KMOD, anywhere I can do so appropriately. You can check out the skins at the rather active KMOD forum here:


Beowulf has been working on new models for KMOD, such as the FG-44 for the fallschirmjagers, and the Jagdpanther tank destroyer. These endeavors go well indeed.

WHEN i have finished this new beta, with the recent set of changes, which mostly tone down the berserk amounts of resource income, and make the offmap artillery abilities back to CoH style (long recharge rate, and quite useless) i will upload it here, for you all to get your hands on!!

THE KMOD team is looking for skilled mappers to make maps for us, as KMOD itself deserves, and also -requires- rather large maps, which are not easily found. We need a dedicated mapper or two to pump out vast wastelands and cities for us to wage war on, as KMOD creates a huge battle experience... and most of the time on very small maps frown

We would love you all to join our KMOD forums, and give us ideas and feedback so that KMOD can grow and become better for everyone.

good day!

regards, Kyranzor

          Next News Post 04-01-2007 @ 04:37 - FileFront Network Insider #90
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Average User Rating: 8.2
Number of Votes: 5
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User Comments  
The following comments are owned by the user that posted them. Company of Heroes Files is not responsible for their content.

Total comments: 11 | Last comment: 04-30-2007 at 22:05

 #1 - 03-30-2007 at 14:27
From: (Crestview)
Joined: May 21st, 2005
Posts: 1
make a king tiger!!!!!!!!!!

 #2 - 03-30-2007 at 18:22
From: (Oakley)
Joined: January 31st, 2006
Posts: 20

 #3 - Mini Update - 03-31-2007 at 02:07
From: (Trondheim)
Joined: February 22nd, 2007
Posts: 13
Ive just talked to Beowulf and hes soon finished with he`s Me262-A
Since the eksporter still cant do animations and stuff, we jst have to start modeling a jet big grin. They dont need any animations ... its just gonna fly fast over the battlefild leaving some bombs or heavy fire big grin


 #4 - 03-31-2007 at 03:39
From: (ullbølle)
Joined: December 8th, 2006
Posts: 40
There is nothing named FG-44... its a FG-42!!!

 #5 - 03-31-2007 at 21:36
From: (Brisbane QLD)
Joined: October 31st, 2004
Posts: 92
yeah lol typo frown i cant "edit" that post though.. so too bad cool

either way it kicks ass, no matter what its called.

 #6 - Ya... - 03-31-2007 at 23:09
From: (ullbølle)
Joined: December 8th, 2006
Posts: 40
but remenber it had i high kick back ( tryes a FG42 before )

 #7 - 04-04-2007 at 12:02
Joined: November 10th, 2006
Posts: 230
fg42 had lower recoil than an M1, even though it had high muzzle climb, the m1 was the highest recoil STANDARD rifle in WW2,

 #8 - 04-04-2007 at 23:30
From: (Brisbane QLD)
Joined: October 31st, 2004
Posts: 92
the FG42 has massive accuracy problems with full-automatic fire. that is why, the well-trained Fallschirmjager in KMOD will not be silly and waste time and ammo on full auto mode. i will have them shooting with correct firing techniques, in semi-auto mode.

 #9 - 04-14-2007 at 08:32
From: (Bodø)
Joined: August 17th, 2006
Posts: 41
Kmod Is the best mod out!

Every other mod is just ***** (}>wink

 #10 - 04-16-2007 at 17:11
Joined: January 3rd, 2007
Posts: 36
wooo kmod! Kickizzle to teh shiznizlle fo-kizzlile

 #11 - 04-30-2007 at 22:05
Joined: November 26th, 2004
Posts: 239
great game=great mods
and in 2 weeks, i'll hav a 8800 gts so i cn really do some damage

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